The Alpha 1 server will be offline for a few hours while version 0.0.38 is being deployed. This update does not reset or remove player progression. In this version we will test the scale of monsters stats.
General
• Monsters now properly scale with their level
• Attack, defense, and health values are dynamically adjusted
• Monster levels are now correctly calculated by the Entity Spawner
Classes
Archer
• The default skill is now learned at level 1
World Updates
• Reworked various areas
Characters
• Movement animations have been improved for smoother, more fluid motion
Server & Stability
• Added additional metrics to better monitor server and service performance
Bug Fixes
• Fixed an issue where players could appear behind rocks
• Fixed an issue causing chat connections to fail
• Fixed a crash triggered by rapidly opening loot bags
General
• Monsters now properly scale with their level
• Attack, defense, and health values are dynamically adjusted
• Monster levels are now correctly calculated by the Entity Spawner
Classes
Archer
• The default skill is now learned at level 1
World Updates
• Reworked various areas
Characters
• Movement animations have been improved for smoother, more fluid motion
Server & Stability
• Added additional metrics to better monitor server and service performance
Bug Fixes
• Fixed an issue where players could appear behind rocks
• Fixed an issue causing chat connections to fail
• Fixed a crash triggered by rapidly opening loot bags